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Games and Simulation Concentration

Video games have rapidly become one of the largest entertainment markets throughout the world. The field is expanding in the area of “serious games”, which are interactive simulations used for training and planning. Professionals in this area need the skills to stay abreast of current technologies for graphics, audio and networking. They also require knowledge in human-computer interaction and the development of real-time simulations.

Graduates specializing in games and simulation will:

  • Have a thorough understanding of the technologies underlying interactive computer games and other interactive media.
  • Understand the principles of interactive simulations and have the ability to build simulations to support application areas such as training, logistics, education and engineering.
  • Have the ability to apply these technologies in related areas such as animation, multimedia and content development tools.

Careers paths in this area include: game engine developer, simulation/training system developer, scientific application developer, game/animation tools developer, graphics/multimedia application developer.

Required Courses

 COMP 135 – Human/Computer Interfaces

COMP 153 – Computer Graphics

COMP 155 – Computer Simulation

COMP 157 – Algorithms

COMP 159 – Computer Game Technologies